Saguaria

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This page is under construction by Karya Kelana Inc. (with disclaimers).
Status (date): writing in progress (May 29th, 2025)


Saguaria flag

Saguaria is an island town led by Divine Baron pc1894, situated in the southern part of Cactus County desert region. The town is most known for the story of the runaway child Duncan Followell, which would inspire the Duncan Quest.

Geography

Saguaria is build upon two desert islands; the smaller island is home to the Saguaria Palace, while the rest of the town is built on the bigger island.

Structures

The town is home to the Saguaria station, serving two STA lines: Empire Line and East Shire Transit.

Saguaria Palace

The smaller island of Saguaria is home to Saguaria Palace. The palace consists of a three-story main building and a smaller four-story building. There are two golden domes on the maThe main building's entrance leads directly to the throne room. The throne is labeled "The Divine Baron pc1894 of Saguaria" and has sixteen audience chairs in front of it. A dining hall is located within the same building level. Stairs are placed left to the main building entrance door. The second level has six more audience chairs and the Baron's Office, while the third level is empty.

Duncan's Parents House

See also: Follow Duncan on his vagrant voyage across the Shire!

Drew & Nancy Followell Residence, better known as Duncan's Parents House, is the starting point where the story of Duncan Followell's journey started. The journey would later inspire the Vagrant Voyage Quest (or more known as the 'Duncan Quest'), started by Nebbers in 2015.

The house's main level features a small entryway, a living room (with a praying corner) and a bedroom. The entryway's wall shows Duncan's 5th grade painting and high school picture. The living room shows an abandoned state, along with sign messages showing Drew and Nancy's misery upon missing Duncan. On the floor, there are two skulls; these supposedly belong to Drew and Nancy, implied by the sign next to the skulls: "Duncan... We're sorry we couldn't wait any longer...". The praying corner has signs counting days since Duncan had missed. The living room has stairs connecting to the roof, which has a storage room of Duncan's belongings. The bedroom has a sign giving a clue to Duncan's first stop, a cavern near Saguaria.