Kabush: Difference between revisions
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There are at least three structural clusters within Kabush's WorldGuard jurisdiction, which can be roughly classified as a military complex, a town complex, and a tent site. There are also structures outside its WorldGuard that are integral to Kabush as a whole. | There are at least three structural clusters within Kabush's WorldGuard jurisdiction, which can be roughly classified as a military complex, a town complex, and a tent site. There are also structures outside its WorldGuard that are integral to Kabush as a whole. | ||
==== Military complex ==== | ==== Military complex ==== | ||
Kabush's military complex is surrounded by a curve of fort on its south, west, and north; the fort is lined with cannons. The northern and southern corners of the fort is accompanied with a structurally separate tower, also with cannons. Its | Kabush's military complex is surrounded by a curve of fort on its south, west, and north; the fort is lined with cannons. The northern and southern corners of the fort is accompanied with a structurally separate tower, also with cannons. Its northwest corner hosts a lava-powered gun tower. The eastern edge of the complex is home to remains of nine tanks. The complex also features an airfield with a hangar. Two pairs of light aircraft is visible on the airfield. Another element of the complex is a hall-like open space with two pairs of identical buildings facing each other. A pair of sign is installed on the hall's central structure, which reads: | ||
:''Rip / Born - ? <br/> Ugandan Knuckles / Died - Jan 11 2018'' | :''Rip / Born - ? <br/> Ugandan Knuckles / Died - Jan 11 2018'' | ||
==== Town complex ==== | ==== Town complex ==== | ||
Kabush's town complex is characterized by its sandstone houses with acacia wood frames and white-and-grey wool outdoor canopies, as well as its solar streetlights and end stone paths. Most of its buildings are single-leveled, except the houses on its southern edge, which has two levels. Its southern edge also houses a small mosque. The complex is also a home to a purple-gooey pond surrounded by dead coral blocks on its center, as well as two oasis. | Kabush's town complex is characterized by its sandstone houses with acacia wood frames and white-and-grey wool outdoor canopies, as well as its solar streetlights and end stone paths. Most of its buildings are single-leveled, except the houses on its southern edge, which has two levels. Its southern edge also houses a small mosque. The complex is also a home to a purple-gooey pond surrounded by dead coral blocks on its center, as well as two oasis. | ||
==== Tent site ==== | ==== Tent site ==== | ||
The tent site sits on the | The tent site sits on the northwestern part of Kabush, and is the only site in Kabush connected to an intercity dirt road. It is only partially included within Kabush's WorldGuard. It consists of a fort-like structure with a small plaza and a canopied mini-pond on its center, as well as a group of traveler tents on the structure's southern entrance. | ||
==== Structures around Kabush ==== | ==== Structures around Kabush ==== | ||
:''See also: [[Case-13]]'' | :''See also: [[Case-13]]'' | ||
Revision as of 15:42, 9 September 2025
Status (date): writing in progress (September 9th, 2025)
Kabush is a desert town in southern Cactus County region. The town is most known for housing a large military complex, as well as being close to UBIA's Case-13 north of the town.
Structures
There are at least three structural clusters within Kabush's WorldGuard jurisdiction, which can be roughly classified as a military complex, a town complex, and a tent site. There are also structures outside its WorldGuard that are integral to Kabush as a whole.
Military complex
Kabush's military complex is surrounded by a curve of fort on its south, west, and north; the fort is lined with cannons. The northern and southern corners of the fort is accompanied with a structurally separate tower, also with cannons. Its northwest corner hosts a lava-powered gun tower. The eastern edge of the complex is home to remains of nine tanks. The complex also features an airfield with a hangar. Two pairs of light aircraft is visible on the airfield. Another element of the complex is a hall-like open space with two pairs of identical buildings facing each other. A pair of sign is installed on the hall's central structure, which reads:
- Rip / Born - ?
Ugandan Knuckles / Died - Jan 11 2018
Town complex
Kabush's town complex is characterized by its sandstone houses with acacia wood frames and white-and-grey wool outdoor canopies, as well as its solar streetlights and end stone paths. Most of its buildings are single-leveled, except the houses on its southern edge, which has two levels. Its southern edge also houses a small mosque. The complex is also a home to a purple-gooey pond surrounded by dead coral blocks on its center, as well as two oasis.
Tent site
The tent site sits on the northwestern part of Kabush, and is the only site in Kabush connected to an intercity dirt road. It is only partially included within Kabush's WorldGuard. It consists of a fort-like structure with a small plaza and a canopied mini-pond on its center, as well as a group of traveler tents on the structure's southern entrance.
Structures around Kabush
- See also: Case-13
There are roughly two structural clusters integral to Kabush: UBIA's Case-13 and a set of red sandstone fortress. Both are separated by a river from the rest of Kabush. Case-13 is distinct for its tank and fort ruins.
Non-lore information
- The non-lore status of this section's information has not been formally reviewed.
_DESTRUCTOR_ is the WorldGuard owner of Kabush, alongside other places within southern Cactus County Region such as Baba and Yetu.
References
- This list includes only public sources and does not cover original research or field surveys.
- Case-13, The Shire Wiki. Last accessed September 9th, 2025.